❤️ Supporting homeschool families and individual content creators.
Storywise Learning helps homeschool families teach difficult digital-life subjects through adventure stories instead of lectures.
Casper Pieters is an educator, scientist, and author who creates story-based learning for homeschooling families with preteens and young teens. His Bindi & Beam and Team Savv-i adventures turn important topics such as digital citizenship, AI literacy, cyberbullying, media literacy, online safety, and digital well-being into stories young people want to explore.
For homeschool parents, Casper’s approach makes challenging digital topics easier to teach without needing specialist technology knowledge. Stories become natural starting points for family discussion, while ready-to-use Activity Guides, Read-Aloud Living Books, mini-units, printable activities, and optional technology-supported projects allow families to choose what works for their child, learning style, and schedule.
His educational resources align with International Society for Technology in Education (ISTE) standards and encourage critical thinking, creativity, responsible technology use, and independent judgment.
Casper’s goal is simple: make essential digital-life learning engaging, flexible, and accessible to every learner.
Showing 1–8 of 8 results
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The Web Trap: Think First, AI Second – The Birthday Party
Think First. AI Second. Using the adventures of The Web Trap to teach young learners how to investigate, question, reason and make independent decisions—with AI supporting their thinking, never replacing it.
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Brain Rot! Beam’s Bad Day video and activities to learn about persuasive technology
Brain Rot! – Beam’s Bad Day is a story-led digital citizenship learning resource for ages 11–14 that combines a short animated episode with discussion, investigation, and creative activities. Through Beam’s experience with the fictional app…
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Learn to spot persuasive tech through story.
The Brain Rot! 5-Day Mini-Unit Pack is a ready-to-use, story-led learning experience for young teens aged 11–14. Through the adventures of Team Savv-i, learners investigate persuasive technology, social media hooks, algorithms, usage data, the attention…
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Discover When Technology Takes Over and Why Real Friendship Still Matters
The Web Trap 5-Day Mini Unit Pack is a ready-to-use, story-based learning resource for ages 9–12 that helps children explore screen balance, digital wellbeing, attention, virtual identity and real-world connection. Selected story chapters are included,…
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How Technology Hooks Attention and Learn How to Take It Back
Brain Rot! Read-Aloud Living-Books Edition is a story-first learning experience for ages 11+ that helps young people explore social media, persuasive technology, AI, attention, and digital wellbeing through the adventures of Team Savv-i. Selected read-aloud…
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The Tricks Games Use to Keep You Playing and How to Resist Them
The Magic Garden Read-Aloud Living Book Edition is a story-led learning resource for homeschool families who want to help children aged about 9–12 understand persuasive game design, screen balance, and healthier digital habits without turning…
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When Cyberbullying Happens, Know What to Do
The Mauled Mage Read-Aloud Living Book Edition turns cyberbullying into a compelling, story-led learning experience for children aged approximately 9–12. Through Beam, Bindi, Lee, and their friends, young readers explore courage, empathy, friendship, trust, accountability,…
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Explore Digital Escapism Through Story and Rediscover the Joy of Family, Friendship, and Real-World Connection
A Charlotte Mason-Friendly Read-Aloud for Understanding Screen Obsession and Building Healthier Digital Habits Step into The Web Trap—a story-led Living Books read-aloud adventure that helps children explore screen obsession, virtual escapism, friendship, and healthy digital…


















