❤️ Supporting homeschool families and individual content creators.
Digital Literacy
Showing all 8 results
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When Cyberbullying Happens, Know What to Do
The Mauled Mage Read-Aloud Living Book Edition turns cyberbullying into a compelling, story-led learning experience for children aged approximately 9–12. Through Beam, Bindi, Lee, and their friends, young readers explore courage, empathy, friendship, trust, accountability,…
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Brain Rot! Beam’s Bad Day video and activities to learn about persuasive technology
Brain Rot! – Beam’s Bad Day is a story-led digital citizenship learning resource for ages 11–14 that combines a short animated episode with discussion, investigation, and creative activities. Through Beam’s experience with the fictional app…
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Discover When Technology Takes Over and Why Real Friendship Still Matters
The Web Trap 5-Day Mini Unit Pack is a ready-to-use, story-based learning resource for ages 9–12 that helps children explore screen balance, digital wellbeing, attention, virtual identity and real-world connection. Selected story chapters are included,…
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How Technology Hooks Attention and Learn How to Take It Back
Brain Rot! Read-Aloud Living-Books Edition is a story-first learning experience for ages 11+ that helps young people explore social media, persuasive technology, AI, attention, and digital wellbeing through the adventures of Team Savv-i. Selected read-aloud…
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Learn to spot persuasive tech through story.
The Brain Rot! 5-Day Mini-Unit Pack is a ready-to-use, story-led learning experience for young teens aged 11–14. Through the adventures of Team Savv-i, learners investigate persuasive technology, social media hooks, algorithms, usage data, the attention…
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Explore Digital Escapism Through Story and Rediscover the Joy of Family, Friendship, and Real-World Connection
A Charlotte Mason-Friendly Read-Aloud for Understanding Screen Obsession and Building Healthier Digital Habits Step into The Web Trap—a story-led Living Books read-aloud adventure that helps children explore screen obsession, virtual escapism, friendship, and healthy digital…
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The Web Trap: Think First, AI Second – The Birthday Party
Think First. AI Second. Using the adventures of The Web Trap to teach young learners how to investigate, question, reason and make independent decisions—with AI supporting their thinking, never replacing it.
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The Tricks Games Use to Keep You Playing and How to Resist Them
The Magic Garden Read-Aloud Living Book Edition is a story-led learning resource for homeschool families who want to help children aged about 9–12 understand persuasive game design, screen balance, and healthier digital habits without turning…














